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CASE STUDY / 01

GINO SEVERINIMODERNITY AS DIALOGUE

MAEC · CORTONA · 2026

THE OBJECTIVE MAEC · META QUEST 3

Transform two fundamental parts of Severini's work into one immersive journey: accessible, intuitive and designed to be experienced directly in the museum on Meta Quest 3.

01

THE DANCE OF THE PAN PAN AT THE MONICO

An immersive environment designed to convey rhythm, energy and spatial presence, bringing visitors into a three-dimensional interpretation of the artwork.

02

HALL OF MASKS

A digital reconstruction of the room at Montegufoni Castle created through photogrammetry, optimization and real-time development.

03

ONE EXPERIENCE

Two journeys in one standalone application, with a multilingual interface, intuitive navigation and close attention to the museum's operational needs.

VISUAL MATERIALS

A dedicated space for project images, trailers and videos, showing the experience, process and museum installation.

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