THE DANCE OF THE PAN PAN AT THE MONICO
An immersive environment designed to convey rhythm, energy and spatial presence, bringing visitors into a three-dimensional interpretation of the artwork.

MAEC · CORTONA · 2026
Transform two fundamental parts of Severini's work into one immersive journey: accessible, intuitive and designed to be experienced directly in the museum on Meta Quest 3.
An immersive environment designed to convey rhythm, energy and spatial presence, bringing visitors into a three-dimensional interpretation of the artwork.
A digital reconstruction of the room at Montegufoni Castle created through photogrammetry, optimization and real-time development.
Two journeys in one standalone application, with a multilingual interface, intuitive navigation and close attention to the museum's operational needs.
A dedicated space for project images, trailers and videos, showing the experience, process and museum installation.
AUDIO NOTE — The experiences include dedicated soundtracks. The trailer uses a different audio edit from the original in-VR audio.