INDEPENDENT XR STUDIO 2026 — ∞

IMMERSIVE EXPERIENCES BUILT TO BE FELT

We design XR experiences that turn spaces, content and stories into tangible, memorable interactions built for the real world.

EXPLORE
LIMEN

from Latin limen -mĭnis — threshold

TRECCANI ↗
01 THE STUDIO

BETWEEN THE REAL
AND THE POSSIBLE
THERE IS A THRESHOLD

LimenXR exists to design that threshold. We combine technical development, visual direction, interaction design and storytelling to create immersive experiences that do more than show: they let people enter, move, understand and remember.

We are Milan-based and build custom projects for culture, brands, spaces, events, training and new forms of communication.

TELL US ABOUT YOUR PROJECT
XRFROM CONCEPT TO BUILD
3DSPACES, ASSETS, INTERACTIONS
MIBASED IN MILAN
03 WHAT WE BUILD

FROM CONCEPT
TO A REAL
EXPERIENCE

Every project starts with a concrete goal. Technology comes next: we select, design and optimize it to make the experience truly work.

01

IMMERSIVE
EXPERIENCES

Custom VR and AR experiences, interactive installations and spatial content designed around people, spaces and real goals.

02

INTERACTIVE
3D WORLDS

Real-time environments, interactions, simulations and visual systems developed for standalone hardware, desktop and installations.

03

SPATIAL
STORYTELLING

Content, interfaces and narrative journeys that turn complex information into intuitive and memorable experiences.

STORYSPACEFEEL
CULTURE &
HERITAGE
INTERPRETATION
BRANDS &
EVENTS
ACTIVATION
TRAINING &
SIMULATION
LEARNING
ARCHITECTURE &
SPACES
EXPLORATION
ART &
ENTERTAINMENT
STORYTELLING
BEYOND ONE INDUSTRY
04BEYOND ONE INDUSTRY

ONE METHODMANY WORLDS

The same design method changes shape with each context: from cultural interpretation to training, from spaces to brands. Technology remains a tool; the experience comes first.

IMMERSIVE EXPERIENCES INTERACTIVE 3D WORLDS SIMULATION & TRAINING INSTALLATIONS & SPACES SPATIAL STORYTELLING
05HOW WE WORK

FROM THE FIRST
MARK TO THE
FINAL BUILD

01

DIRECTION

We define the goal, audience, context and shape of the experience before choosing the technology.

02

PRE-PRODUCTION

We build architecture, wireframes and prototypes, testing flows and interactions early before full production.

03

PRODUCTION

We develop content, environments, UX and real-time systems while maintaining visual quality and performance on real hardware.

04

DELIVERY

We test, optimize and validate the final build, preparing installation, use and operational support.

06START A PROJECT

HAVE AN IDEA
THAT NEEDS
TO BECOME
REAL?

TELL US ABOUT IT
info@limenxr.com MILAN, ITALY · WORKING WORLDWIDE